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Steal#

Steal type frames are frames reused from a specific draft that's already defined.

Attributes#

count#

Type: integer

By default, the value will be 1.

frame#

Type: integer

By default, the value will be 0.

handle x#

Type: integer

Aligns the frame that's displayed in the game by shifting it horizontally.

If the value is negative, then the frame will be shifted to the left.

By default, the value will be 0.

handle y#

Type: integer

Aligns the frame that's displayed in the game by shifting it vertically.

If the value is negative, then the frame will be shifted to the down.

By default, the value will be 0.

move x#

Type: integer

By default, the value will be 0.

move y#

Type: integer

By default, the value will be 0.

share#

Type: boolean

Only if moveX and moveY == 0

By default, the value will be true.

steal#

Type: string

ID of the draft to steal the frame from.

type#

Type: string

Type of frame to steal. Can be frames or preview frames.

By default, the value will be frames.