Steal#
Steal type frames are frames reused from a specific draft that's already defined.
Attributes#
count#
Type: integer
By default, the value will be 1.
frame#
Type: integer
By default, the value will be 0.
handle x#
Type: integer
Aligns the frame that's displayed in the game by shifting it horizontally.
If the value is negative, then the frame will be shifted to the left.
By default, the value will be 0.
handle y#
Type: integer
Aligns the frame that's displayed in the game by shifting it vertically.
If the value is negative, then the frame will be shifted to the down.
By default, the value will be 0.
move x#
Type: integer
By default, the value will be 0.
move y#
Type: integer
By default, the value will be 0.
share#
Type: boolean
Only if moveX and moveY == 0
By default, the value will be true.
steal#
Type: string
ID of the draft to steal the frame from.
type#
Type: string
Type of frame to steal. Can be frames
or preview frames
.
By default, the value will be frames
.